The player hosts an arsenal of six different types of shots to choose from, and a sword to destroy nearby targets. Also, it’s really hard and everything kills you. A persistent upgrade system lets you carry your powered-up weapons through each story mode run so that you're slightly stronger than you were the previous time. PS4 (PSN) 5. Radiant Silvergun is a vertically scrolling shoot-em-up rendered with a superb mix of 2 & 3-D graphics, and is widely considered to be the finest ever game of its type in what is a very crowded genre. [4][13][14][15], Several journalists commented on the game's visuals. [9] The team was anxious about whether it was going to be received well in arcades since it was such a unique shooter and their first arcade game, so Maegawa went in person to arcades to gauge the player reaction. The shoot em up gameplay that made this a legend remains unchanged, but … It's exhausting. [8] It was first released on the Sega NAOMI arcade platform until later being ported to the Dreamcast and GameCube. The story of Radiant Silvergun is told non-linearly through animated videos and scripted dialogue between stages. I so desperately would love to play Radiant Silvergun in a manner other than OG hardware or shaky Saturn/ST-V emulation. Then Anthony brings the vertical shooter oddity Radiant Silvergun and its recent Data Discs release, which currently represents the ONLY extant vinyl release for music by Hitoshi Sakimoto. DumpsterJuice. [6] The team also made the bullets deliberately slow to appeal to a wider playing audience. The ship is also equipped with a sword that can be swung around the ship damaging nearby enemies. The B button … PRODUCT Features. Radiant Silvergun was produced by Treasure in 1998. [5], Iuchi thought arcade developers of the era were not innovating enough and only settling for rehashes of old ideas. Development lasted two and a half years. [17][18][19][20][21] IGN called Radiant Silvergun a "milestone in shooter design" and in 2008 listed it as their number one classic shoot 'em up. Journalists agreed that the game revived the shoot 'em up genre, which had fallen by the wayside after the rise in popularity of arcade fighting games in the 1990s. Radiant Silvergun is not one of those games. [29][30][31] There is also an option for a scoring system based on Ikaruga. "[12] Sega Saturn Magazine also thought the game had some of the most impressive Sega Saturn graphics, and highlighted the great mix of 2D and 3D graphics. Every hour you spend fighting waves of enemies adds another life onto your total, so even those who aren't proficient in shoot-'em-ups should be able to amass a large enough collection to succeed. [6] Iuchi treated the arcade version as the "test version" with the console version released soon after that. Radiant Silvergun[a] is a shoot 'em up developed by Treasure. This Xbox Live Arcade shoot-'em-up proudly carries the mantle of its genre peers, staunching your enthusiasm with its relentless swarm of enemies gunning for your fragile ship. When you throw in modern amenities, such as leaderboards and downloadable replays, this turns into an addictive challenge for anyone who loves chasing high scores. Time marches on, technology continually improves, but one thing remains constant: Radiant Silvergun is really difficult. If you aren't prepared for this onslaught, it's easy to lose faith and move on to a less demanding game. Turning things down to easy lowers the hit points of your enemies, so you can spend less time focusing on leveling up and more time having fun. The Saturn port was released two months later in Japan. He thought shooting games at the time were most commonly in the style of Toaplan-developed vertical shooters, but he remembered in the past when developers like Konami and Irem had distinct shooter styles. The team had knowledge of the Sega Saturn's hardware from developing previous games for it, so they believed it would be easier this time around. Treasure's classic Saturn shooter, Radiant Silvergun makes its way to the Xbox 360. Nope! [33] Critics praised the new high-resolution graphics options and new online modes and enhancements. Trivia 1001 Video Games The Arcade and Saturn versions of Radiant Silvergun appear in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott. It was ported to Xbox Live Arcade internationally on September 14, 2011.. Radiant Silvergun was first released in Japanese arcades in May 1998. Time marches on, technology continually improves, but one thing remains constant: Radiant Silvergun is really difficult. Despite its region exclusivity, Radiant Silvergun was imported by Western critics and received critical acclaim. [28], The port features online and offline cooperative play, leaderboards, downloadable replays, and an option to play with updated graphics.